Mike Taulty
Part 1: Taking Sketched Code Towards Unity
Part 2: Dependency Injection with Unity
Part 3: Modularity with Prism
Part 4: The Unity Bootstrapper Part 5: Moving to a Modular Silverlight Project
Part 6: Shells, Regions, Views
Part 7: Commands
Part 8: Loosely Coupled Events with Event Aggregation
Part 9: Sharing Data via Region Contexts
Part 10: A Larger Example: "Email Client"
Part 2: Dependency Injection with Unity
Part 3: Modularity with Prism
Part 4: The Unity Bootstrapper Part 5: Moving to a Modular Silverlight Project
Part 6: Shells, Regions, Views
Part 7: Commands
Part 8: Loosely Coupled Events with Event Aggregation
Part 9: Sharing Data via Region Contexts
Part 10: A Larger Example: "Email Client"